![]() ![]() Other theme events target specific enemies (e.g., fought Drauven, and one of the dead enemies was a Drauven Skysinger). Some theme events target specific biomes (e.g., forest or swamp). For example, if the event is written (targeted) for a poet or a goofball, but no heroes had a high enough score for those specific personalities, the event would fail (and not take place). The game selects a high-scoring event from any event that matches its event targets. All you can do is continue scouting and battling enemies, until the desired theme event occurs. Since the game contains a large number of events which are not theme-related, it's very likely that a non-theme-related event occurs. Only a few theme events happen after a mission victory, or during a hook encounter. ![]() Wilderness scouting, and Arrive at hostile site events are the most common type of theme events. A hook would be a personality trait such as Curious, Loyal, or Slacker. Hook: This opportunity arises when a hero with a matching personality trait (hook) travels across the Overland map.Mission victory: These encounters occur after a successful lair battle ends. ![]()
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